Download Arduino in Action by Joshua Noble, Martin Evans, Jordan Hochenbaum PDF

By Joshua Noble, Martin Evans, Jordan Hochenbaum

ISBN-10: 1617290246

ISBN-13: 9781617290244


Arduino in Action is a hands-on consultant to prototyping and development electronics utilizing the Arduino platform. compatible for either newbies and complex clients, this easy-to-follow publication starts off with the fundamentals after which systematically publications you thru tasks starting from your first blinking LED via connecting Arduino to units like video game controllers or your iPhone.

About the Technology

Arduino is an open resource selfmade electronics platform that helps a mind-boggling selection of sensors and actuators you should use to construct something you could think. no matter if you've by no means tried a undertaking, this easy-to-follow publication will advisor you out of your first blinking LED via connecting Arduino for your iPhone.

About this Book

Arduino in Action is a hands-on advisor to prototyping and construction DIY electronics. You'll commence with the basics—unpacking your board and utilizing an easy software to make whatever occur. Then, you'l test an increasing number of advanced tasks as you attach Arduino to vehicles, liquid crystal display monitors, wireless, GPS, and Bluetooth. You'll discover input/output sensors, together with ultrasound, infrared, and lightweight, after which use them for projects like robot difficulty avoidance.

Arduino courses glance much like C or C++, so a few programming ability is helpful.

What's Inside
• Getting began with Arduino—no event required!
• Writing courses for Arduino
• Sensing and responding to events
• Robots, flying cars, Twitter machines, liquid crystal display screens, and more!

Purchase of the print booklet encompasses a loose booklet in PDF, Kindle, and ePub codecs from Manning Publications.
About the Authors
Martin Evans is a qualified developer, a lifelong electronics fanatic, and the author of an Arduino-based underwater ROV. Joshua Noble is an writer and artistic technologist who works with clever areas. Jordan Hochenbaum makes use of Arduino to discover musical expression and inventive interaction.

Table of Contents
Part 1 Getting started
• bankruptcy 1 hi Arduino
• bankruptcy 2 electronic enter and output
• bankruptcy three easy initiatives: enter and output

Part 2 placing Arduino to work
• bankruptcy four Extending Arduino
• bankruptcy five Arduino in motion
• bankruptcy 6 item detection
• bankruptcy 7 liquid crystal display displays
• bankruptcy eight Communications
• bankruptcy nine video game on
• bankruptcy 10 Integrating the Arduino with iOS
• bankruptcy eleven Making wearables
• bankruptcy 12 including shields
• bankruptcy thirteen software program integration

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Additional resources for Arduino in Action

Sample text

1. 3 An example loop function that blinks an LED on and off void loop() { digitalWrite(13, HIGH); delay(1000); digitalWrite(13,LOW); delay(1000); } In this case, the Arduino loops repeatedly, turning the LED on for a second and then off for a second, continuing until the Arduino is powered down. Now that you know the basics of writing a sketch, it’s time to close out the chapter with an important reminder. 7 Commenting code You’ve written a great piece of code that you’re really proud of. Now imagine that six months later, someone else is browsing through your past work and comes upon the same sketch, but they can’t quite figure out what it does or how it works.

To get started, you’ll need an Arduino. As mentioned in the previous section, a Duemilanove or a Uno is a good place to start. You’ll also need a USB cable to connect the Arduino to your computer. 1 Software for Arduino At the moment, your Arduino is just a board with some electronic components on it. To make it do some useful work, you need to give it instructions, which is why you need the Arduino software IDE. The Arduino software IDE provides everything required for programming the Arduino, including a number of example programs or sketches that demonstrate how to connect it to and communicate with some common devices, such as LEDs, LCDs, and some sensors.

One frame has been produced so far, consisting of a barometer, 32 MB of flash memory, and a threeaxis accelerometer, which should be more than enough to get you going. 0, but available as a kit only, so soldering skills will be required. Produced by Adafruit Industries, the Boarduino is designed to plug directly into a solderless breadboard. The kit is available in two versions, one with USB and the other with a serial connection for which an additional cable is required. It uses the ATmega328.

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