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Download 3ds max 6 Bible by Kelly L. Murdock PDF

By Kelly L. Murdock

ISBN-10: 0764557637

ISBN-13: 9780764557637

* exhibits starting clients tips on how to create an exhilarating animation their first actual day with 3ds max, the world's most well-liked animation modeling and rendering software program for movie, tv, video games, and layout visualization* 3ds max is used to create high-profile animations for function motion pictures comparable to X-Men 2, Minority file, and Tomb Raider, and within the production of well known video games comparable to Dungeon Siege, Spiderman, Command and triumph over: Renegade, and Grand robbery car* greater than one hundred fifty tutorials supply readers useful hands-on adventure below the specialist advice of 3ds max grasp Kelly Murdock* A beneficial CD-ROM will comprise a demo model of the recent 3ds max unencumber, instructional documents, 3D versions, bonus plug-ins, and extra* A sixteen-page, full-color insert indicates how contributing artists are taking max to the following point

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Part XII: MAXScript and Plug-Ins . . . . . . . . . . . 1093 1094 1095 1096 1096 1097 1098 1099 1100 1103 1104 1104 1105 1106 1106 1107 1108 1110 1110 1111 1112 1113 1115 Chapter 48: Automating with MAXScript . . . . . . . . . . . . 1117 What Is MAXScript? . . . . . . . MAXScript Tools . . . . . . . . The MAXScript menu . . . . . The MAXScript Utility rollout .

1217 Index. . . . . . . . . . . . . . . . . . . . . . . . 1221 End-User License Agreement . . . . . . . . . . . . . . . . . 1255 P A R T I Learning the Max Interface ✦ ✦ ✦ ✦ In This Part Quick Start Animating a Monster Truck at the Beach Chapter 1 Finding Your Way — Exploring the Max Interface Chapter 2 Seeing it All — Working with the Viewports Chapter 3 Working with Files and XRefs Chapter 4 Customizing the Max Interface and Setting Preferences ✦ ✦ ✦ ✦ QS C H A P T E R Quick Start: Animating a Monster Truck at the Beach ✦ ✦ ✦ ✦ In This Chapter Introducing the Quick Start project Creating the background scene W hen you first got your hands on 3ds max, you were probably focused on one goal — to create cool 3D images and animations.

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