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Download 3D Research Challenges in Cultural Heritage: A Roadmap in by Marinos Ioannides, Ewald Quak PDF

By Marinos Ioannides, Ewald Quak

ISBN-10: 3662446294

ISBN-13: 9783662446294

This e-book includes chosen contributions from essentially the most popular researchers within the box of electronic history and 3D illustration of the prior, established largely on invited displays from the workshop “Computational Geometry and Ontologies for Cultural historical past 3D electronic Libraries: What are the longer term possible choices for Europeana?” which used to be held along side the overseas convention on Cultural history EuroMed2012 (www.euromed2012.eu) at the island of Cyprus in October 2012. This used to be the legitimate occasion of the Cyprus Presidency of the Council of the eu Union on growth in Cultural background protection. the purpose of this e-book is to supply an perception to ongoing examine and destiny instructions during this novel, constantly very promising and multi-disciplinary evolving box, which lies on the intersection of electronic history, engineering, computing device technological know-how, arithmetic, fabric technology, structure, civil engineering and archaeology.

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Extra resources for 3D Research Challenges in Cultural Heritage: A Roadmap in Digital Heritage Preservation

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The target audience is CH personnel (an art historian or a museum staff member with limited ICT experience or just assisted by an ICT professional). The Community Presenter allows easy visualization in HTML pages or QML applications of media such as 3D models, images, Reflection Transformation Images (RTI), video and audio. As a main feature, it supports the streaming of multiresolution 3D meshes over HTTP (using the previously discussed Nexus format), allowing the exploration of very large models.

Us an ideal framework for producing cutting edge experiments for a larger scale dissemination and assessments of these integrated technologies. Moreover, other potential directions of work, exploiting new technologies like natural interfaces and immersive 3D visualization, could provide additional breakthroughs concerning user immersion and usability. Acknowledgments. Net (FP7 Grant Agreement no. 270404). References 1. : Masked photo blending: mapping dense photographic dataset on high-resolution sampled 3D models.

When designing a visualization web page, the author can assemble multiple viewers in the page, to cope with the needs of the project. The various datasets are fed into the system using XML configuration files; with such a separation between the visualization code and the data, it is possible to build different web-based visualization schemes without having to modify JavaScript code, but just authoring the XML content, a task suitable also for non programmers. While our prototype [22] is at the moment limited to textual and 3D representations, it is based on a general concept of free and synchronized exploration of an artwork across all its representations and it can be further extended to other media (a set of photos, videos, technical drawings and surveys).

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